Subject : Guyver Unit Upgrade Module

Code Name : GIGANTIC Upgrade

Host : Any standard Guyver can use this Unit

Present Unit Hosts : Guyver 1 (Gigantic Guyver) and Female Guyver 3 (Gigantic Dark).

Height : Varies with host but adds ~91 cm (~3 Feet), with proportional increase to host units physical dimensions. 

Weight : Varies with host but adds ~132 kg (~291 Pounds) to host mass.

Appearance : Varies with each host unit.

Status : Presently only 2 such units are known to exist.

Description: Created accidentally by the destruction of a Relic, while Guyver 1 was still physically linked to the Relics Control Medal, during the battle at Relics point between Guyvers 1 and 3 against the Supreme Zoalords of Chronos. The Gigantes Cocoon was quickly formed around the Relic pilot (Guyver 1), at the moment the Relic was destroyed. Protecting both the pilot and Relic Control Medal from further damage. This is most probably a creator equivalent of a pilot ejection module, except with the biological instinct to protect both the host pilot and Relic Control Medals from any physical threat. This combined with host pilot Guyver factor to produce an entirely new mutation, primarily induced by its mental link with the pilot as he had repeated nightmares of his fight with Alkanphel and the strong urges these nightmares provoked for the power needed to defeat such a powerful enemy, while he was healed within the Cocoon. The Cocoon responded to its host mental stress and the end result was an armor upgrade that increased the size of pilot unit to Gigantic proportions, more than doubling host units offensive and defensive abilities, as well as adding propulsive back thrusters that combine with ability to channel some of units immense power through fists for a power punch attack, omni-directional bubble like energy shield, and the ability to teleport through hyper space. This incredibly powerful armor upgrade granted the host unit power rivaling that of a Supreme Zoalord and can be used by any Guyver, much like the Relic itself could have been piloted by any being with a compatible Control Medal. Unfortunately the conditions required for the creation of such a unit is extremely hard to reproduce, so the likelyhood of another such unit being created is unlikely. Fortunately, an identical unit has been acquired from the alternate reality that the Warrior Guyver 2 originated from, so two such units are presently available to ACTF Guyvers.

Present estimates of a Gigantic Guyver's abilities have been compiled and summarized below.

-Physical Strength: Unit doubles host unit strength to that of ~200 men. Stamina varies according to weapon usage, just like normal unit but initial activation of the Gigantic armor can restore host unit to full power. Suggesting that the Gigantic armor can instantly restore energy reserves when either first activated or when passed on to another Guyver.

-Speed: Unit doubles host units speed to allow a top ground speed of ~375 MPH, with bursts of over 600 MPH when using back thrusters, and a flight speed of 600 MPH, with burst of over a 1000 MPH with back thrusters. Reflex speed is increased to 10-80 times normal, though actual effectiveness is a bit less due to the difficulty of maneuvering such a massive physical form.

-Hyper Sensors range are increased to 200 meters (~656 Feet).

-Durability: Increased armor mass grants host unit with double its normal durability and the ability to regenerate at twice the normal rate, though initial activation of the upgrade results in the near instant regeneration of host unit from any injuries suffered before hand. Unit also has shoulder mounted shield generators that produce a powerful omni-directional bubble like shield, with a variable range that allows it to be used to shield nearby objects, and can withstand anything short of a 1 kiloton explosion of TNT. The shield has even been shown to allow unit to survive a massive lightning attack, such as that produced by the then Supreme Zoalord Purg'Stall, though it resulted in the destruction of the shield system and related unit crystals. leaving unit nearly defenseless while it regenerated the damage systems.

-Head Beam: Unit doubles power of host unit head beam orb and adds two more, adjacent to each other on either side of the Control Medal, granting a total laser capacity of four times that of host units norm.

-Vibrational Swords: Number and arrangement vary according to host unit but are twice as powerful as host units and can be further extended into whip like tendrils for long range attack.

-Hyper Smashers: Enhanced version of host units mega smashers that fire a blast twice as powerful and easily rivals the destructive power of a 1 kiloton explosion of TNT. This is achived with the help of two additional gravity control orbs located on the hyper smasher cells chest plates, that help boost beam power of host unit Mega Smashers, along with increased power provided by Gigantic unit to produce this extremely power blast but this weapon is very draining and can only be used once or twice before it causes the Gigantic unit to self deactivate.

-Sonic Emitters are also enhanced with additional emitters, varies with host unit but usually adds two to four additional emitters (with an average of five), that allow for unit to fire a sonic blast with twice the effective range and power of host unit.

-Power Punch: This powerful attack is produced when unit fires its back thrusters for rocket like acceleration and channels some of its shield energy into fist, for a powerful discharge upon target impact that develivers the destructive power of a Mega Smasher upon a single target.

-Gravitational Powers: Unit adds two additional gravity control orbs to host units that, combined with units increased power, allows for the generation of pressure cannons with twice the power of host units but the power of all gravity control orbs can also be combined to produce a single pressure cannon blast with twenty times the power of normal and can easily blast a skyscraper in half, while obliterating up to a third of it in the process. This powerful attack is rarely used because of the several seconds needed for it to charge up and the stationary position the user must hold until the weapon is fired. Since this weapon focuses the total gravitational power of the Gigantic and fires with such force that it will knock the user back a few feet, further if user is not braced properly.

-Teleportation: Since unit was derived from the remains of a Creator Relic Space craft, unit can jump into hyper space for traveling great distances. Though usually performed while unit is still within the protective Gigantes Cocoon, unit can teleport on its own with only a medium strain on units energy reserves.
 
 

Sample Images of original Gigantic Guyvers
 
  
 
Gigantic Dark
The Gigantic form of Guyver 3
 
 

-Additional Note: Though unit abilities seem well defined, the unusual method of its creation leaves some doubt as to whether all of its abilities have been discovered. There has also emerged new forms of Gigantic upgrade modules, such as the Giant Unit and the Warrior Gigantic known as  Dreadnought.

-Unconfirmed reports indicate Unit responds to host unit with the strongest will, so another Guyver can in theory wrest control of unit and force transfer unit upon him or her self, from another Guyver.

  
No other conclusions of this Unit abilities can be confirmed until further data is gathered.