Subject:
Unit-Prime/Flame God Avatar Hybrid -Background The mind can be a
mysterious thing. Reaching out among our own people, or into the stars from
where it was birthed. It can comprehend the fundamentals of linguistics, or be
forced to compensate for a temporal anomaly. Some minds far exceed the
parameters of others. Others are so far removed from their humanoid predecessors
that to call them human would be blasphemous. One such mind exists within the
guise of a humanoid construct known as Kuzusu Zenshou. Powers and Abilities -Host
Avatarian disciple: Through many years of self reflection, and mastering of his own pyrokinetic abilities, Zenshou was able to make contact with a forgotten ancient god known as “The God of the Flame”. Through his interaction with this God he gained the ability to directly focus the powers and abilities of the neglected deity into himself, thusly amplifying his own supreme levels of pyrokinetics, as well as other inherent psionic abilities. Strength: Although born with the mere strength of a mortal, through excessive training, as well as partnership with the “God of the Flame”, Zenshou has been able to hone his natural strength to levels beyond that of a standard human. His abilities range, based on level of concentration as well as his current stature when compared to his avatarian discipleship. Comparative estimates place these levels in the range from the ability to lift 5 tons unaided, to the ability to lift 100 tons unaided. These comparative estimates can only been made in conjunction with previously witnessed events. Speed: Even before his merger with the God of the Flame, Zenshou was able to manifest himself as pure pyrokinetic energy and transfer his physical being across other plains of existence, as well as his current plane of existence at nearly the speed of light. Since his partnership with the God of the Flame, Zenshou has gained the ability of instantaneous transmission; allow him to teleport from one location to the next without hesitation or preparation. Stamina: Based on previous estimates, Kuzusu was able to sustain continuous conflict upon the battlefield as long as he was within range of a source of heat or fire. His pyrokinetic abilities acted in direct relation to these stimuli and would allow Zenshou near infinite energy reserves in the face of adversary. With the addition of the avatarian distinction he has gained from the God of Flame, Kuzusu is capable of sustaining these levels of interaction indefinitely and should be regarded as a nearly infinite source of potential. Mental Abilities: Born with latent psionic abilities, upon reaching his adolescent years, Kuzusu Zenshou learned that he had an undeniable ability to control and manipulate flame, otherwise known as pyrokinetic. Through further training in this power he was able to unlock other latent abilities such as telepathy and limited telekinetics. Yet again, through his interaction with the God of Flame, Zenshou has been able to accelerate his preexisting abilities as well as amplify his aptitude within their overall use. His ability to control and manipulate fire on the other hand has greatly acceded that of a master level pyrokinetic due to being the Avatar he is.
-Guyver
Subject:
Unit-Prime/Flame God Avatar Hybrid Unit-Prime: The Unit-Prime was originally created by the Creator known as TheGuyversWill. It was meant as a tool of mass destruction, and high adaptive properties, intended to be employed by only the more adapt of psionc users. These included but two users, the famed GuyverPrimal, and the glorious leader of the rebellion, General Guyver Sakari. Their own abilities infused with the Unit-Prime, allowing both to have alterations of appearance, and abilities. The Unit-Prime itself is based within the concept that mentality dictates form. Control Medallion: As it is to be expected, the Prime’s control medallion revises the archaic formation of the standardized control medallion, and adds certain modifications, while holding to the preliminary traits of those ancient structures. It is comprised of five sections, they are as follows.
-Host Interlink -Dimensional Transceiver: The second layer of the control medallion. A amalgamation of a “Zoa-Crystal” likened formation, this portion of the control medallion allows the Guyver to communicate with alternate spatial planes. Attached to the inner portion of this crystalline structure, are two rings, that act as a primary memory buffer for the dimensional transceiver, and allow the Guyver to quickly assertion portion of information stored within this sectioned mass. -Cerebral Interface: One of the additional layers preset within the Unit-Prime, the Cerebral interface is designed to effortlessly dictate the psionic portions of repose presented by the host. Thusly allowing the Unit to quickly ascertain and communicate any such inactions, as well as magnify their effects. This adaptation of unit, allows for the optimal usage of mental resources. -Ruminative Procurer: Through the observation of a failed standardized Unit, the creator known as TheGuyversWill, was able to understand that the Unit-G required more allotted bandwidth in order to easily carry out the many function of the Guyver, without overwhelming the system through energy expenditures. One such adaptation of Unit was the Ruminative Procurer, which acts as a super computer within the Unit. Allowing the second layer of the control medallion to act merely as an inter-dimensional transceiver rather than working within both portion of procurement of knowledge, and management of available bandwidth. The ruminative procurer allows the Prime unit to go above and beyond the standardized concepts of appreciation of conscious dictation. This fourth layer merely acts as another facet of processing capabilities, which allow the whole of the control medallion to work an interconnectivity network of maximum efficiency, as well as enabling the Guyver to accomplish feats of quantum computation, such as are used within certain aspects of acquiring regional characteristics while within the midst of combat. -Armor Controller: The Third Layer of the Control Medallion acts as a governor between host, boost armor, and actual thought. Through the interaction of these three facets, the host is able to manipulate the boost armor through manipulation of quantum energy fields, as well as sonic vibrations, and psionic abilities. Gravity Control Orb: One of the primary devices of the boost armor. The Gravity control orb is used from everything from functionality, to the creation of the pressure cannon and flight. It acts as the primary contributor of energy within the Guyver. -Power Regulation: By acting on an ever present gravimetric field, the orb warps time/space and creates a quantum singularity, where by it accesses an energy rich dimension and accumulates and manipulates energy fields within this dimension. For the uses of this transcription, we will refer to this “Energy Rich Dimension” as “Hyperspace”. Once the connection between hyperspace and the gravitational control orb have been met, the orb creates a funnel, for which it uses to coerce the hyper kinetic energy into the Guyver Units own gravimetric field. Through these interaction the Guyver is sustained, and powered. It should also be noted that Guyver Sakari has been able to supplement these nearly infinite supplies of energy with his own pyrokinetics, further fueling the Guyver and allowing for maximum potential while within boosted form. -Inter-Dimensional Travel: The Gravitational Control Orb is also used as the inter-dimensional transportation of the boost armor. It enacts itself upon time and space, creating a spatial warp, which the boost armor uses to travel while within inactive states. This same spatial anomaly can also be used as a form of transportation, accessing the ability of the gravity control orb to convey him across time and space, via a hyper dimensional rift. Anatomy: The Guyver itself is merely a provocative collaboration between advent technology, and the biological weapon known as man. A precarious manifestation of both will and mentality, in the form of a technological organism. Thusly, upon transformation from Human/Unit-Prime to Guyver, certain aspect of the human physiology are altered in accordance with the advanced properties of the Unit-Prime, giving the human abnormal cell structure, as well as organic composure. Such cases are represented within this section. -Homosapien Construct: While within Boosted form, The human’s own organs are replaced and revitalized with supplementary formations of the guyver’s advanced organs, and extra configurations of organic composites, while the organ structures of the homosapien are regressed and placed into a state of suspended animation. The Guyver is also capable of deactivating the Unit, by “de-boosting”. While within the transformation process from Guyver to quasi-human, deactivated organs are once more progressed to a point of functionality, and the human returns to his “normal state”. This process allows the Guyver to be both man or Guyver, depending on the circumstances he is presented with. This of course is another aspect of the host/unit interchange, in which mentality acts as a buffer between necessity and ability. -Telepathy Growths ( Trans-Dimensional Summoners ): While within “human” form, these growths used to communicate with the Unit-Prime across a dimensional barrier and thusly activate it. While within Boosted Form they act as frequency carriers for telepathic like communication. Though such communications are only interpretable by Guyver, it is theorized that this is somehow inlayed within the organics themselves. -Lungs: As in most organs within the Guyver, there are supplementary lungs as well. The primary lungs being located just behind the breast plates. These of course are used primarily for oxygenation of the blood supply. The second set of lungs is compacted, and located just below the first set. This extra set of lungs is inflated while the mega smasher is in use, just as the primary set is deflated at this point in time. Breather units, located within the mouth region, are used to collaborate oxygen and expel waste. This allows the Guyver to accumulate oxygen in any enriched environment ( I.E. Low atmospheric, or aquatic, conditions. ). -Ocular Characteristics ( Armored Eyes ): The Guyvers eyes are a thin layer of material, located in conjunction with the host own represented eyes. This thin layer of booster material, has the ability to gather in increased amount of light, due to their formative size and shape, allowing them to see where others could not. They are also capable of emitting small particles of photons, as to supplement such fields of light, when none are present. -Regenerative Abilities: The Guyver is able to easily regenerate portions of its anatomy, based on the necessity of those organic structures required. Sakari has shown the ability to nearly instantaneously regenerate limbs. This of course is a comparable rate to the standardized unit, with but a few modifications. Sakari’s ability to augment his own conscious awareness of these proceedings allows him to easily over compensate for rudimentary wounds, and thusly heal them far faster than the standardized Guyver. Though this rate is only relative to the hyper kinetic energy supply within host, as well as Sakari’s ability to funnel elements of the Flame God, it is expressed that this varying degree of hyper kinetic fields can be pressed beyond expectation of limitation when it becomes a necessity. Strength: Through manipulation of various abilities, Sakari is able to accumulate a vast amount of strength. The muscle structure of this unit is rather advanced in comparison to most standardized units, and is capable of amassing a relative strength of 1,500 men ( 225 tons ). Though this variable of ability can be augmented through the use of the Power Amplifiers, as well as the Guyvers ability to alter gravimetric fields. Further amplification of said trait can be related to the unit’s ability to control and manipulate his avatarian discipleship with the God of the Flame, thusly boosting the unit’s potential exponentially. Speed: Another relative factor within the ways of this Unit. Sakari is able to use his own in enhanced muscle structure to reach speeds of over 3,000 miles per hour, unabated. Though with use of the Power Amplifiers, he can temporarily enhance these limited abilities to 5,500 miles per hour over an even terrain. While within the midst of flight, the Sakari can create a point of zero gravity, relative to his own gravimetric field, and thusly achieve speeds of seven thousand five hundred and fifty miles per hour within the atmosphere. Though such applications of flight can be further modified through various procedures, including the power amplifiers and energy compressors, to sustain temporary boost of over thirty thousand miles per hour. With his innate use of pyrokinetics he is able to further augment these speeds by becoming the element he controls and is capable of attaining near the speed of light through these augmentations. -Note: Guyver Sakari is also capable of instant transmission, giving him the ability to instantaneously teleport from one location to another. Durability: Though but a figurative glance at Sakari’s true abilities, his durability can only be attributed to the shell in which it inhabits. This being the case, the Prime Guyver’s relative durability would sustain an explosion somewhere in the range of four to five hundred kilotons. Though this can be further augmented with use of a gravimetric shielding device ( I.E. the pressure cannon shield ) in order to magnify this equation ten fold, allowing Sakari to survive a blast up to five megatons. One must also note, that the pressure cannon’s ability to impede such cataclysmic blows is based within the assumption of preparation, and thusly can be intensified with further preventative measures of preparation, as well as Sakari’s ability to augment his own shielding devices by way of pyrokinetics. Based on the intensity of the blast, most thermal-kinetic energy can merely be absorbed. Stamina: Being that the Unit-Prime uses a sustainable energy source to acquire the power it necessitates, the stamina of this unit can be only thought of as being unlimited. Though such speculations have yet to be fully evaluated. For even as any other guyver is required to deboost at some point in time, the Unit-Prime’s own energy regulations allow it to sustain the formation of a booster for an indefinite period of time. Megasmasher: Overall, it has been stated that this is the most powerful weapon a Guyver holds in its arsenal. The Mega Smasher acts in many ways as a Graviton Particle Cannon of immense power. Though not entirely comprised of graviton particle fields, a certain aspect of transmuted hyper kinetic energy is involved in this expulsion. Located beneath the Chest plate, the Guyver is capable of open them through physical exertion from the arms, or through a psychological command system, via muscular fixtures located at the lower extremities of either breast plate. When activated, the mega masher cells conglomerate into spherical entities, that depress the primary lungs, and force the secondary set to compensate for this deflation. The charge of the smasher is relative to the energy reserves of the unit. If such reserves are not present, the smasher will be rendered useless, though such cases are rare within the case of the Unit-Prime. Sakari’s can further manipulate these gravimetric fields, and augment them, based on his own abilities, supplying the process with an indefinite amount of pyrokinetic energy to further increase its amplitudes. Poly Morphic Boost Armor: Through the concept of mentality dictates form, Guyver Sakari has been granted complete and utter control of the boost armor through his own masterful control over his conscious as well as subconscious mind. As a result, the Unit has been modified from its original design to incorporate a sort of poly morphic boost construct. This allows Sakari to freely manipulate the boost armor into a variety of formations. These can range from the ability to contort any portion of the boost armor into a vibrational blade, or creating a varied assortment of low level crystalline devices such as sensory orbs at varied points on his body. Though the limitations of these abilities are unknown, Sakari has shown that his potential for augmentation of these abilities is near limitless. Vibrational Swords: Another useful weapon within the ways of woes and war. Through the adaptation, and understanding that mentality dictates form, it can be speculated that this formation of blades can be augmented from boost to boost, depending on the psychological state of the user upon the point of transmutation into booster form. These High Frequency swords are extended at will, and likewise have the ability to augment their length based upon this concept. Upon activation these mirrored blades emit a vibration that allows them to tune into the frequency of materials they come into contact with, thusly allowing them to easily slice through dense materials. Power Amplifiers: Located at various points of the Guyver, notably the forearms and calves of the booster armor, these devices allow the Guyver to increase momentum at points he would otherwise be forced to cautiously approach a situation. Governed by the gravitational control orb, the energy amplifiers work by interchanging energy and mass, thusly increasing the molecular density of the Guyver. Though a subconsciously controlled aspect in most units, Sakari has the ability to augment his own molecular density at will, via these devices. Their operational characteristics are analogous to Einstein’s theory of relativity, and work by coupling hyper kinetic energy to presiding molecular bonds. This allows Sakari the ability to compensate for a mid air maneuver, or merely to add a monstrous amount of force behind a kick. Such as the case with most things Sakari, this ability can be greatly augmented and amplified with the Unit’s ability to control pyrokinetics as well as his discipleship to the God of the Flame. Energy Compressors: Perhaps one of the most powerful weapons a Guyver holds within its arsenal, the Energy compressors act in correspondence with the gravity control orb, to create a quantum singularity of immense pressurization, otherwise known as the “Pressure Cannon”. Located on the back of each wrist, as well as within the palms, the energy compressors manipulate excess graviton particle fields derived from the overflow of the power accumulation, presented by the Gravitational Control Orb. By warping space/time, and creating a tiny worm hole, the pressure cannon forces accumulative molecular structures, and energy, into a spherical composite. This amalgamation can then be given direction by dipping into the composition’s event horizon and pulling/throwing it forward. Though this act is oriented with the use of the hands, the actual practice is a collaboration between three structures within the unit, the gravity control orb, the gravity gyro’s and the energy compressors. All of which find themselves associated at their derivation by the control medallion. The Sphere of pressurized gravity/energy can be range greatly in power, depending on the amount of preparation it is presented with. An addition note would be this Unit’s ability to compensate for the twofold formation of the energy compressors. Likewise he is capable of create an ever ranging assortment of “pressure cannon” formations via these extra organic structures. Sakari has been known to insert inert form of pyrokinetic energy into these formations creating balls of pressurized plasma and gravimetric fields. -Pressure Cannon Shield: Another derivative of the energy compressors, the Guyver is capable of augmenting the presented gravimetric disturbance, into a spherical shell, which it can use to deflect objects or force of a varied degree. Though the amount of stress this spherical embodiment of protection, can deflect varies with the amount of power the pressure cannon is presented with, at its lowest levels it is capable of blocking a 500 kiloton blast. The formation of this shield is also another advancement from the standardized unit. As the energy compressors are of a twofold formation, the Guyver can easily increase the intensity of these formation, without additional preparation of the “pressure cannon” thusly, allowing the Guyver to easily accommodate for further stresses presented by an aggressor. These can be further augmented with the unit’s ability to control and manipulate thermal kinetic energy, increasing the aforementioned potential nearly exponentially. Gravity Gyros: Another useful tool within the Guyvers armory. These organic structures, located upon either side of the Gravitational Control Orb, acts as a stabilization method for the Guyver while in boosted form. By using the accumulative energy of the gravity control orb, the gravity gyro’s allow the Booster armor to control its relative position in space/time, and thusly give the unit ease of flight, or likewise hovering. Head Beam: Through manipulation of the ever present hyper kinetic energy reserves, the boost armor is able to convert these energy arrangements into a soluble form, that can be used to power a “green zoa-crystal” like formulation. This orbic structure is used within the production of a laser like instrumentation, that can be used to fire intensely concentrated currents of light at a target. Given the advantage of an almost instantaneous charge rate, the head beam can be rapidly aimed and fired at any given target. Its range of intensity can only be directly related to the state of these energy reserves. Within this unit, the ability to manifest these congruent currents of light can be amplified and augmented by use of pyrokinetics, adding a sustainable blast as well as increased radius to the aforementioned beam. These range from simplistic increases an amplitude, to coupling the ability to manipulate thermal-kinetic energy as well as photonic amplitudes. Sensory Orbs: Situated amongst various portions of the cranium, three separately functioning orbs act as a sort of hyper active sensory system. The poly morphic construct of the unit’s armor allows the unit to create random crystalline structures throughout his body and in various positions. By scanning at points past the visual spectrum, and visual acuity, the Guyver is able to augment his own optical characteristics, to quickly alert him of possible threats. These sensory devises are capable of penetrating through solid structures, and even alternative spectrums of light or dimensional obstructions. Though the orbs do have a limited range, the degree of range varies in accordance to the form of awareness sought. For instances, while the Guyver may be able to create an indomitable shell of omniscience around him for 1000 meters, his ability to incorporate variations of quantum particle fields digresses after this point, allowing him the infamy of sight, without the ability to easily perceive any understandable form within his vicinity. These sensory abilities are further amplified through the unit’s ability to control pyrokinetic fields. Heat signatures are easily detected. Sonic Oscillators: Yet another tool of numerous uses, the sonic oscillators act as both weapons, and tools of communication. By augmenting hyper kinetic energy into a soluble state, the sonic oscillators, two orbs located within the respective pallet of the booster armor, act by creating sonic vibration to various degrees. These many amplitudes include the ability to manipulate sonic vibration to a point of contextual speech, thusly allowing the Guyver to communicate within a linguistic repose, allowing it to converse with other biological organism, without the use of the telepathy growths. Also, the sonic oscillators can be attuned to create a devastating attack of sound. By acting on the internal resonance of any structure, the “Sonic Busters” match these vibrational characteristics, and thusly shatter them the same way an opera singer would a wine glass. There ability to attack a ranged target is limited only by their inability to harm their user. With this fact in mind, they are capable of attacking at a 180º angle, with a range of 150 yards. Though these limitations can be further augmented by the infusion of increased hyper kinetic energy, as well as pyrokinetic energy reserves. Energy Assimilation Orb: Another allocation of recourses, due to the adaptive properties, regarded yet in again within the equation that mentality dictates form. This allows the Guyver to acquire the presented energy, within a onetime use organic, which will relapse upon “deboost”. The Guyver Sakari has an accompanying system that allows him to integrate directed “quantum” energy attacks. This system involves three separate organ systems. These include the Energy Assimilation Orbs themselves, as well as the Quantum Manipulation Organs, and the Dynamic Conveyance Sphere. -Energy Assimilation Orbs: These spherical instrument, located within the linkage of the two chest plates, as well as the lower extremities of the those same chest plates, work by incorporating projected currents of quantum energy into its structure. Once this has commenced, the orbs will then scrutinize the formation of those quantum energies, in cooperation with the Ruminative Procurer, in order to further the processes of assimilating the presented quantum energy patterns. Though certain forms of quantum energy may require immense computation, the orb will eventually break down the quantum energy structure, and in turn relay it onto the Quantum Manipulation Organs. -Quantum Manipulation Organs: Another organic structure within the unit. Comprised of tendrils intertwined through the booster armor, the organs act as a transmitter for the quantum energy, and allow the boost armor to easily allocate and manipulate these quantum energies to the Dynamic Conveyance Spheres. Though their adequacy is subject to the amount of energy that is redirect through them, they are capable of transmitting an accumulative potential of twenty megatons ( twenty thousand kilotons ) of force before overloading. Overloading will result in their failure, as well as subsequent malfunctions within all interconnected systems ( I.E. the Guyver itself ). -Dynamic Conveyance Spheres: located within a lower forward position, relative to the wrist, the energy absorption orbs act by acquiring power from the Quantum Manipulation Organs. These Sphere’s are capable of temporarily obtaining the quantum energy signature of a direct attack, and conveying a mirrored force in retaliation to that attack. Though limited within their ability to store power, this acquisition of energy can be further regulated by the Quantum Manipulation Organs. Using these organic structures as a point of storage, the Guyver, in theory, can manipulate up to hundreds of megatons of force at one point in time. Though an overload in these systems could result in the immediate failure of the Ruminative Procurer as well as the Cerebral Interface. Adaptive Properties: Due to the existence of the Energy Assimilation Orb, almost any form of energy based attack can be tailored unto the Guyver upon initial interaction. Likewise, within the interval of time involved before the “deboosting” of the Guyver, said Guyver is capable of incorporating millions of possible abilities, Though the primary use of these organs is usually to convey the ever present psionic energies of the user. In Sakari’s case, these sphere’s are further accompanied by his own ability to manipulate and control a various degree of psionic powers, such as, but not limited too, pyrokinetics. |