Unit Type: W'Kar Reproduction Model 2

Name: Temporal W'Kar

Height Armored: 10 foot 2 inches

Height Human: 6 foot

Weight Armored: 1900 lbs

Weight Human: 195 lbs

Avg Bio Level: 28449

Units Host: Philip

Alignment: Member of the W'Kar Battleforce in the Anti Advent Republic

The second W'Kar Reproduction Unit made. This unit possesses time dilation abilities which allow it to move at speeds beyond that which a Guyver or W'Kar can reach. This unit was found by Philip when he and Sean were captured and sent to Anubis Extermination Grounds. Although Philip escaped with the W'Kar Reproduction Unit, Sean was captured and doomed to become Baphomet, Anubis Lycanlord General.

Speed and Durability

Speed: The Control Medal has a highly advanced interface composed of Organic Fibers that carry mental commands from the Brain to the Control Medal at over 50X faster than a normal unit or W'Kar. Temporal W'Kar has the overall reaction speed over 1000X that of a normal guyver. The Brain of the host also seems to have been increased in a similar way to the Jy-taki of the creators making Philip a genius and incredible fast thinking. Normally the unit run at speeds reaching over ~20000 MPH and flies at over ~50000, although in an unobtrusive environment such as space Temporal W'Kar can move at the speed of light. Other increases in speed such as Time Dilation and Blitzkrieg are described below.

Strength and Durability: Although physically one of the weaker W'Kar, Temporal W'Kars speed more than makes up for it. In all he has over the strength of 2400 men. Although at times has shown the ability to go over 2700. The Shields of Temporal W'Kar are standard for a W'Kar. The armor strength is enough to withstand a Gigantic Guyvers Mega Smasher, and the shields when used can block over 50X that of a Mega Smasher attack. Healing ranges between 20-25X a normal guyver.

Hypersenses: Hypersenses are incredibly advanced, it allows Temporal W'Kar to mentally view all targets within a 8 mile range from any angle and can detect at the same distance. Mental Enhancements allow unit to view possible futures and react accordingly.

Weapons System:

Head Laser: The Head Laser shows an approximate output of 450X that of a Normal Guyver, which is slighly lower than a Normal Guyvers Mega Smasher.

Pressure Cannon: The Pressure Cannon can be used at a strength of a 5X Normal Guyvers Mega Smasher. This weapon is over 3 foot in diameter and can be used in extremely quick paces in comparison to other W'Kar.

Sonic Emitters: Range in power from 25X that a normal guyver to 40X.

Plasma Swords: Composed of a Vibrational Sword infused with a Plasma Compound. Can cleave any normal Vibrational Sword or Gigantic Level. One pair of forward, two elbow and one knee.

Mega Smasher: The Mega Smasher has shown a power range over 35X that of a normal guyver.

Energy Draining: By extracting energy from the surroundings, including opponents and radiation, all W'Kar can recharge their energy reserves.

Other Advances

Control Medal: Control Medal is standard for all W'Kar Reproduction. Contains a Bio Control System that allows the host to be active even in the Self Defense mode. If the Bio Control System is damaged a back up Friend or Foe system is used instead. Uses over 10X the energy storage of a normal unit and cause very little wear to the user, even after excruciating battles.

Blitzkrieg: A similar ability to the Warrior Rage. By focusing all uses of speed advantage at once, Temporal W'Kar can outmatch the speed of anyone and bewilder their Hypersenses to the point the unit cannot track him. At this point the unit attacks at incredible speed and strength over thrice it's norm. Range of damage can vary, but each time use of this ability almost completely removes energy reserves so Temporal W'Kar must recharge.

Time Dilation: By creating a field in various sizes, Temporal W'Kar can actually disturb the flow of time to his advantage. Others decrease in speed and reaction time up to 1/100 of normal and Temporal W'Kar becomes both unaffected and allowed to move over 10 times his normal speed. This ability is very costly in the fact is uses an incredible amount of energy, and the larger the field the more energy used. A field of approximately 1 mile in diameter can only be utilized for unto 3 minutes, where as one 30 foot in diameter can be used for over 20. This ability can also be used on a lesser scale to create a disturbance of his bodys timeflow. This makes others view him as a streak of light which also confuses hypersenses, using this ability also allows unit to move freely through all atomic mass. Temporal W'Kar has shown the ability to disturb even Anubis Time Dilation ability to allow him and a limited area to move freely at normal time withing other dilation fields.

Cloaking: The unit can make the armor appear as anything. So it can give a chameleon effect, or keep the armor on and appear as clothing. Temporal W'Kar can also create limited holograms of himself to help confuse attacking opponents.

Hyperspace Orb: The unit also can send the host into Hyper Space to recover from battle or teleport. A battle backup transports the control medal into hyper space so it can remake the host's body without interference. The host must activate this system, it never does so automatically.

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