Unit Type: Prototype Mark II tech unit

Common Name: Psycho Guyver

Host Name: Evek Tallas (deceased)

Host Race: Yovkisher

Armored Height: 7 foot 3 inches 

Armored Weight: 345 lbs

Alignment: Roving Assassin-Scout for the Anti Advent Republic

Psycho Guyver was a Guyver Unit made by the creator Grend while on earth. This was his first attempt at making a new more advanced Unit G. 
Unfortunately the creator race cannot handle two control medals so the unit 
was tossed away. Currently due to psycho guyvers death, both control medals were blown apart. One was been recovered by Alkanphal after his battle with Psycho Guyver, the others was used on The Darkness and he became a Guyver. 

Speed and Durability

Speed: Hosts of the Unit-G often display enhanced speed over their normal host forms. Average speed on land is 600 MPH. Flying and propelled swimming due to the Gravity Orb placed on a Guyvers abdomen and give Guyvers the ability to fly at 700 MPH.

Strength and Durability: The Unit-G boosts the hosts strength at 200X it's normal output, giving a human host the ability to lift over 30,000 lb. at maximum, but can vary depending on hosts physical condition. Durability of the Bio armor is due to a technorganic compound approximately 20 times stronger than steel. Bio Armor however has dhown a weakness to biological attacks such as the enzyme acid used by 'Chronos Guyver Killers'. Unit can heal at 4x the rate of a Normal Guyver. Subject also has 3X the normal stamina of a normal human Guyver.

Hypersenses: An enhanced version of natural senses. Added is a special form of almost telepathic power allowing subject to sense danger oncoming at a range of 500 feet. Guyvers have also displayed the ability to speak to each other through a technological telepathic means by transmission through organisms set on the hosts back.
 

Weapons System:

Head Laser: Highly focused infrared laser. Uses focused light to pierce through targets and seems to be effective against lower level enemies only, as most beings equal or greater than a Guyver can block the weapon. This beam
is of 2X the power of a Normal Guyver.

Pressure Cannon: By using the subjects Gravity Orb (see below), the Guyver can compress gravity into a smaller area and launch it at high speed. Comparable damage to a tank shell and can punch through nearly all targets.
But has the power of 2X the N. G.  regular pressure cannon

Vibrational Swords: Vibrational Swords are often located on the guyvers forearms pointed in an inverse position to the subjects arms. The blades vibrate at ultrahigh frequencies and use this sonic advantage to slice through practically all materials not specially resistant to vibrational metal or other vibrational swords.

Sonic Emitters: Orbs located around the guyvers mouth area emit a highly focused sonic wave which vibrates through the air and can shatter most targets unless they are of strong build or built with sonic dampening systems. Sonic Emitters are mainly used as a defensive purpose, such as creating openings for escape, destroying oncoming missiles or targets. But has the power of 2X the N. G.  regular sonic emitters.

Mega Smasher: Powerful beam discharge that has been the primary weapon of all guyvers. This weapon creates a massive buildup of energy inside of specialized cells located underneath the guyvers chest plates. This energy is
then released through the cells and their lenses, creating a large, powerful beam of destruction only surpassed by a megaton nuclear explosion, although the weapon has similar effects to a nuclear weapon on a limited area. Oddly
enough, Guyvers each can have different Mega Smasher outputs. Most Guyvers have been seen to emit a Particle Beam Discharge, but some have shown to use a Bio Energy Discharge of equal power. The blast is severely draining on the host, most guyvers can only fire 3-4 before they are far too tired to continue battle. Has 2X the destructive power of Normal mega smasher.
 

Other Advances

Control Medal: Simply stated this is the 'Brain' of the Unit-G. The Control Medal regulates all host/unit interactions through a tendril interface with the hosts brain and other nervous system components, and helps keep the control armor from going rogue and attacking the host in a desperate need to survive. The Control Medal is absolutely essential to the Unit, for without it, the armor destroys the host and the Guyver will die. This unit has a
better host interface due to the unique nature of this having two control medals, so this unit has two times the respond time of a Normal unit.

Gravity Orb: Control Device located on the abdomen of the Guyver. This device helps the Guyver control the gravity around him, giving him the option to fly, create a pressure cannon, burrow underneath the ground, or create a gravity based shield that can save the Guyver from most attacks short of a Mega Smasher. Is increase by a better host interface.

Mimic: Psycho Guyver has the ability to mimic any Unit G's or Zoaforms power for a limit of fifteen minutes. This requires a beam to be shot from both Control Medals into the other C-Medal. This is turn grants the speed, strength, and weapons of the other Guyver/Zoaform.

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